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The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]
Core config – The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors.
Intel Arc is a brand of graphics processing units designed by Intel.These are discrete GPUs mostly marketed for the high-margin gaming PC market. The brand also covers Intel's consumer graphics software and services.
NVIDIA Corporation (NASDAQ: NVDA) unveiled new gaming GPUs Tuesday based on the Ampere architecture.The Nvidia Analysts: BofA Securities analyst Vivek Arya reiterated a Buy rating on Nvidia and ...
Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.
Key elements include dedicated artificial intelligence processors ("Tensor cores") and dedicated ray tracing processors ("RT cores"). Turing leverages DXR, OptiX, and Vulkan for access to ray tracing. In February 2019, Nvidia released the GeForce 16 series GPUs, which utilizes the new Turing design but lacks the RT and Tensor cores.
However, unlike other examples of Nvidia GPUs with differing memory configurations within the same class which have typically been very close in processing performance, the RTX 4080 12GB uses a completely different processing unit and memory architecture: the 4080 12GB would use the AD104 die, which features 27% fewer CUDA cores than the 16GB ...
The GPU having quick access to a high amount of L2 cache benefits complex operations like ray tracing compared to the GPU seeking data from the GDDR video memory which is slower. Relying less on accessing memory for storing important and frequently accessed data means that a narrower memory bus width can be used in tandem with a large L2 cache.