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  2. Lightbot - Wikipedia

    en.wikipedia.org/wiki/Lightbot

    Lightbot is an educational video game for learning software programming concepts, developed by Danny Yaroslavski. Lightbot has been played 7 million times, and is highly rated on iTunes and Google Play store. [2] [3] [4] Lightbot is available as an online Flash game, and an application for Android and iOS mobile phones. [5]

  3. OpenFL - Wikipedia

    en.wikipedia.org/wiki/OpenFL

    More than 500 video games have been developed with OpenFL, [19] including Papers, Please, Rymdkapsel, Lightbot, Friday Night Funkin', and Madden NFL Mobile. OpenFL was created by Joshua Granick and is actively administrated and maintained by software engineer, board member and co-owner, Chris Speciale. [20]

  4. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [2] [3] [4] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python, Blockly and CoffeeScript, as well as learning the fundamentals of computer science and math. [5]

  5. List of proprietary source-available software - Wikipedia

    en.wikipedia.org/wiki/List_of_proprietary_source...

    This is a list of proprietary source-available software, which has available source code, but is not classified as free software or open-source software. In some cases, this type of software is originally sold and released without the source code , and the source code becomes available later.

  6. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...

  7. MIT App Inventor - Wikipedia

    en.wikipedia.org/wiki/MIT_App_Inventor

    On December 6, 2013 (the start of the Hour of Code), [4] MIT released App Inventor 2, renaming the original version "App Inventor Classic" [5] Major differences are: The blocks editor in the original version ran in a separate Java process, using the Open Blocks Java library for creating visual blocks programming languages and programming

  8. Kodu Game Lab - Wikipedia

    en.wikipedia.org/wiki/Kodu_Game_Lab

    Kodu Game Lab, originally named Boku, is a programming integrated development environment (IDE) by Microsoft's FUSE Labs. It runs on Xbox 360 and Microsoft Windows . It was released on the Xbox Live Marketplace on June 30, 2009. [ 3 ]

  9. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API technology from DirectX to NW.js and HTML5, as well as removing Python and adding JavaScript support and its plugin SDK in 2012, [7] and ...