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Baldur's Gate 3 is a 2023 role-playing video game developed and published by Larian Studios. It is the third main installment of the Baldur's Gate series, based on the tabletop fantasy role-playing game Dungeons & Dragons .
Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr.
Baldur's Gate III: The Black Hound was a cancelled role-playing video game developed by Black Isle Studios for the Microsoft Windows platform. Announced in 2002 under the codenames FR6 and Project Jefferson , it was planned to be the third main entry in the Baldur's Gate series , utilizing the Dungeons & Dragons 3rd Edition ruleset.
It is intended to be backward-compatible with D&D v. 3.5 while adjusting some rules balance, and has been nicknamed "v. 3.75" by some fans. [82] [83] Pathfinder has been one of the best-selling role playing games in the industry. [25] A second edition, which moves away from the v. 3.5 mechanics, was published in 2019. [84]
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
In 2004, D&D remained the best-known, [18] and best-selling, [19] role-playing game in the US, with an estimated 20 million people having played the game and more than US$1 billion in book and equipment sales worldwide. [3] The year 2017 had "the most number of players in its history—12 million to 15 million in North America alone". [20]
Drizzt Do'Urden (/ ˈ d r ɪ t s t d oʊ ˈ ɜːr d ɪ n /) [1] is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.
Multi-age schooling originated in one-room schoolhouses during the 19th century. It became less common in the 20th century with the rise of mainstream schooling. However, multi-age schooling had a resurgence in the 1960s. [3] Approximately one-third of all classes across the world are multigrade classes. [4] [5] (Kelly, 2015)