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The geometry used in digital sculpting programs to represent the model can vary; each offers different benefits and limitations. The majority of digital sculpting tools on the market use mesh-based geometry, in which an object is represented by an interconnected surface mesh of polygons that can be pushed and pulled around.
Most are DGEs: software that allows the user to manipulate ("drag") the geometric object into different shapes or positions. The main example of a supposer is the Geometric Supposer, which does not have draggable objects, but allows students to study pre-defined shapes. Nearly all of the following programs are DGEs.
As SAT season kicks off this weekend, students across the U.S. for the first time will take it with computers and tablets — and not the pencils they've used since the college admissions test was ...
When dealing with ergonomic problems parametric design methods can help designers create real-use digital scenarios and provide more comfortable design concepts. Using design tables in the furniture industry to implement parametric design is useful when a large order needs to be fulfilled with different sizes of the same model of furniture, as ...
An existing object, reverse engineered or copied using a 3D shape digitizer or scanner; Mathematical data stored in memory based on a numerical description or calculation of the object. [18] A wide number of 3D software are also used in constructing digital representation of mechanical models or parts before they are actually manufactured.
Shape descriptors can be classified by their invariance with respect to the transformations allowed in the associated shape definition. Many descriptors are invariant with respect to congruency, meaning that congruent shapes (shapes that could be translated, rotated and mirrored) will have the same descriptor (for example moment or spherical harmonic based descriptors or Procrustes analysis ...
3D modeling – the process of forming a computer model of an object's shape Layout and CGI animation – the placement and movement of objects (models, lights etc.) within a scene 3D rendering – the computer calculations that, based on light placement, surface types, and other qualities, generate (rasterize the scene into) an image
A 2D digital space usually means a 2D grid space that only contains integer points in 2D Euclidean space. A 2D image is a function on a 2D digital space (See image processing). In Rosenfeld and Kak's book, digital connectivity are defined as the relationship among elements in digital space. For example, 4-connectivity and 8-connectivity in 2D.
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