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  2. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    On October 1, 1996, a port containing levels from Master Levels for Doom II and Final Doom was released for the PlayStation under the name Final Doom. The PlayStation version of Final Doom has thirteen levels from Master Levels for Doom II, eleven levels from TNT: Evilution, and six levels from The Plutonia Experiment.

  3. Doom II - Wikipedia

    en.wikipedia.org/wiki/Doom_II

    Master Levels for Doom II is an official expansion pack for Doom II which was released on December 26, 1995 by id Software. [33] The CD contains 20 WAD files created by various authors under contract. There is also a bonus called Maximum Doom consisting of over 3,000 homebrew levels. [34] Romero wrote about the origin of the expansion in 2023.

  4. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    An expansion pack titled Master Levels for Doom II (1995), created by id, includes 21 commissioned levels and over 3000 user-created levels for Doom and Doom II [48] An expansion pack titled No Rest for the Living (2010), created by Nerve Software for the Xbox 360 version, includes nine additional levels; it was included in the PlayStation 3 ...

  5. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    Sandy Petersen was a level designer for 19 of the 27 levels in the original Doom title as well as 17 of the 32 levels of Doom II. As a fan of H.P. Lovecraft, his influence is apparent in the Lovecraftian feel of the monsters for Quake, and he created Inferno, the third "episode" of the first Doom.

  6. List of first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person_shooters

    Blood II: The Chosen: Monolith Productions: WIN 1998-10-31 Blood II: The Chosen – The Nightmare Levels: Monolith Productions: WIN 1999-08-01 Bodycount: Codemasters Guildford: PS3, X360 2011-08-30 Boiling Point: Road to Hell: Deep Shadows WIN 2005-05-20 Borderlands: Gearbox Software: WIN, PS3, X360, OSX, PS4, XONE, NX 2009-10-20 Borderlands 2 ...

  7. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom II: Hell on Earth was released in 1994 in a commercial format. Only minor changes were made at a technical level; the game featured new enemies, a new "Super Shotgun" weapon, and more complex levels. [12] The game was followed by an expansion in 1995, titled Master Levels for Doom II, which added 20 additional levels. A fourth episode was ...

  8. Doom (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(1993_video_game)

    Doom II was the United States' highest-selling software product of 1994 and sold more than 1.2 million copies within a year. [155] [156] Doom II was followed by an expansion pack from id, Master Levels for Doom II (1995), consisting of 21 commissioned levels and over 3000 user-created levels for Doom and Doom II. [157]

  9. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.