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  2. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    The source code of Snap! is GNU Affero General Public License (AGPL) licensed and is hosted on GitHub. [7] The earlier, desktop-based 3.x version's code is available under a license that allows modification for only non-commercial uses and can be downloaded from the UC Berkeley website [8] or CNET's download.com and TechTracker download page ...

  3. GitHub - Wikipedia

    en.wikipedia.org/wiki/Github

    GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [23] [24] iPhone App Store [25] and BlackBerry App World [26] as the game assets were kept proprietary. [27 ...

  5. MIT App Inventor - Wikipedia

    en.wikipedia.org/wiki/MIT_App_Inventor

    MIT App Inventor (App Inventor or MIT AI2) is a high-level block-based visual programming language, originally built by Google and now maintained by the Massachusetts Institute of Technology (MIT). It allows newcomers to create computer applications for two operating systems: Android and iOS , which, as of 25 September 2023 [update] , is in ...

  6. Git - Wikipedia

    en.wikipedia.org/wiki/Git

    Git's design is a synthesis of Torvalds's experience with Linux in maintaining a large distributed development project, along with his intimate knowledge of file-system performance gained from the same project and the urgent need to produce a working system in short order. These influences led to the following implementation choices: [14]

  7. Mitchel Resnick - Wikipedia

    en.wikipedia.org/wiki/Mitchel_Resnick

    Mitchel Resnick (born June 12, 1956) is an American computer scientist. He is the LEGO Papert Professor of Learning Research at the Massachusetts Institute of Technology (MIT) Media Lab . [ 1 ] As of 2019 [update] , Resnick serves as head of the Media Arts and Sciences academic program, which grants master's degrees and Ph.D.s at the MIT Media Lab.

  8. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch was developed based on ongoing interaction with youth and staff at Computer Clubhouses. The use of Scratch at Computer Clubhouses served as a model for other after-school centers demonstrating how informal learning settings can support the development of technological fluency. [55] Scratch 2.0 was released on 9 May 2013. [14]

  9. Project IDX - Wikipedia

    en.wikipedia.org/wiki/Project_IDX

    Project IDX is an online integrated development environment (IDE) developed by Google. [2] It is based on Visual Studio Code , and the infrastructure runs on Google Cloud . In addition to including the features, languages and plugins supported by VS Code , it has unique functionality built by Google.