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  2. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    Adverse impact on estimation: because of the fact presented under point #1, estimates based on lines of code can adversely go wrong, in all possibility. Developer's experience: implementation of a specific logic differs based on the level of experience of the developer. Hence, number of lines of code differs from person to person.

  3. Linear code sequence and jump - Wikipedia

    en.wikipedia.org/wiki/Linear_code_sequence_and_jump

    Each line of code has an LCSAJ 'density' associated with it; line 17, for instance, appears within 6 unique LCSAJs - i.e. it has an LCSAJ density of 6. This is helpful when evaluating the maintainability of the code; If a line of code is to be changed then the density is indicative of how many LCSAJs will be affected by that change.

  4. Programming language - Wikipedia

    en.wikipedia.org/wiki/Programming_language

    This is an accepted version of this page This is the latest accepted revision, reviewed on 6 February 2025. Language for communicating instructions to a machine The source code for a computer program in C. The gray lines are comments that explain the program to humans. When compiled and run, it will give the output "Hello, world!". A programming language is a system of notation for writing ...

  5. Execution model - Wikipedia

    en.wikipedia.org/wiki/Execution_model

    For example, when a programmer "reads" code, in their mind, they walk through what each line of code does. In effect they simulate the behavior inside their mind. What the programmer is doing is applying the execution model to the code, which results in the behavior of the code.

  6. Data-driven programming - Wikipedia

    en.wikipedia.org/wiki/Data-driven_programming

    Standard examples of data-driven languages are the text-processing languages sed and AWK, [1] and the document transformation language XSLT, where the data is a sequence of lines in an input stream – these are thus also known as line-oriented languages – and pattern matching is primarily done via regular expressions or line numbers.

  7. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A label marks a position within source code and has no other effect. Line numbers are an alternative to a named label used in some languages (such as BASIC). They are whole numbers placed at the start of each line of text in the source code. Languages which use these often impose the constraint that the line numbers must increase in value in ...

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  9. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    In these languages, data and methods to manipulate the data are in the same code unit called an object. This encapsulation ensures that the only way that an object can access data is via methods of the object that contains the data. Thus, an object's inner workings may be changed without affecting code that uses the object.