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  2. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    Their visibility ranges from the same class to the package where the class is defined to a general access permission. Below, the maximal access is written into the table. In Swift, there are five different access levels relative to both the source file in which the entity is defined and the module containing that source file. [5]

  3. File-system permissions - Wikipedia

    en.wikipedia.org/wiki/File-system_permissions

    Most file systems include attributes of files and directories that control the ability of users to read, change, navigate, and execute the contents of the file system. In some cases, menu options or functions may be made visible or hidden depending on a user's permission level; this kind of user interface is referred to as permission-driven.

  4. Attribute-based access control - Wikipedia

    en.wikipedia.org/wiki/Attribute-based_access_control

    Attribute-based access control (ABAC), also known as policy-based access control for IAM, defines an access control paradigm whereby a subject's authorization to perform a set of operations is determined by evaluating attributes associated with the subject, object, requested operations, and, in some cases, environment attributes.

  5. POCO C++ Libraries - Wikipedia

    en.wikipedia.org/wiki/POCO_C++_Libraries

    POCO is a set of C++ libraries providing users with library support similar to that found in other development environments, like the Java Class Library, .NET Framework, or Apple's Cocoa. POCO is centered on network-centric application domains and developed with modern ANSI/ISO Standard C++ and C++ Standard Library facilities and techniques ...

  6. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Model–viewcontroller

    Model–view–controller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: the model, the internal representations of information; the view, the interface that presents information to and accepts it from the user

  7. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    In other words, C++ does not have "submodules", meaning the . symbol which may be included in a module name bears no syntactic meaning and is used only to suggest the association of a module. As an example, std.compat is not a submodule of std , but is named so to indicate the association the module bears to the std module (as a "compatibility ...

  8. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    The term assembly (as in .NET languages like C#, F# or Visual Basic .NET) or package (as in Dart, Go or Java) is sometimes used instead of module.In other implementations, these are distinct concepts; in Python a package is a collection of modules, while in Java 9 the introduction of the new module concept (a collection of packages with enhanced access control) was implemented.

  9. Boost (C++ libraries) - Wikipedia

    en.wikipedia.org/wiki/Boost_(C++_libraries)

    The libraries are aimed at a wide range of C++ users and application domains. They range from general-purpose libraries like the smart pointer library, to operating system abstractions like Boost FileSystem, to libraries primarily aimed at other library developers and advanced C++ users, like the template metaprogramming (MPL) and domain-specific language (DSL) creation (Proto).