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  2. Display device - Wikipedia

    en.wikipedia.org/wiki/Display_device

    A display device is an output device for presentation of information in visual [1] or tactile form (the latter used for example in tactile electronic displays for blind people). [2] When the input information that is supplied has an electrical signal the display is called an electronic display .

  3. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    Displays are human-made artifacts designed to support the perception of relevant system variables and facilitate further processing of that information. Before a display is designed, the task that the display is intended to support must be defined (e.g., navigating, controlling, decision making, learning, entertaining, etc.).

  4. Display rules - Wikipedia

    en.wikipedia.org/wiki/Display_rules

    A study presented by the Journal of Occupational Health Psychology showed that nurses working in the same environment are more likely to share the same display rules in order to achieve an organisational objective. Display rules are not only personal, but they are shared between people and can differ according to the hierarchy of the society. [19]

  5. Gaze-contingency paradigm - Wikipedia

    en.wikipedia.org/wiki/Gaze-contingency_paradigm

    In interactive mode, the eye-tracker is used as an input device. From a general point of view, an interactive system responds to the observer's actions and interacts with them. Because the display updates in response to the observer's eye movements, the gaze-contingency paradigm can be classified an interactive eye-tracking application.

  6. Screen time - Wikipedia

    en.wikipedia.org/wiki/Screen_time

    Screen time is the amount of time spent using a device with a screen such as a smartphone, computer, television, video game console, or a tablet. [1] The concept is under significant research with related concepts in digital media use and mental health. Screen time is correlated with mental and physical harm in child development. [2]

  7. Affect display - Wikipedia

    en.wikipedia.org/wiki/Affect_display

    Affect displays are the verbal and non-verbal displays of affect (). [1] These displays can be through facial expressions, gestures and body language, volume and tone of voice, laughing, crying, etc. Affect displays can be altered or faked so one may appear one way, when they feel another (e.g., smiling when sad).

  8. Computational theory of mind - Wikipedia

    en.wikipedia.org/wiki/Computational_theory_of_mind

    The language of thought theory allows the mind to process more complex representations with the help of semantics. Recent work has suggested that we make a distinction between the mind and cognition. Building from the tradition of McCulloch and Pitts, the computational theory of cognition (CTC) states that neural computations explain cognition. [2]

  9. Electronic visual display - Wikipedia

    en.wikipedia.org/wiki/Electronic_visual_display

    An electronic visual display is a display device that can display images, video, or text that is transmitted electronically. Electronic visual displays include television sets , computer monitors , and digital signage .