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Grip: Combat Racing is an arcade racing game in which the player controls a double-sided vehicle capable of driving on its top and bottom. Players can use weapons and powerups to combat opponents as they travel at high speeds around various tracks. When racing, racers are capable of driving on walls and ceilings of the track, given they have ...
This is a staple feature in kart racing games such as the Mario Kart series, but this kind of game mechanic also appears in standard, car-based racing games as well. Weapons can range from projectile attacks to traps as well as non-combative items like speed boosts.
The gameplay of Ferrari Racing Legends is simulation-oriented, similar to Shift 2: Unleashed.. The gameplay in Ferrari Racing Legends is intended to be much closer to past Test Drive games like Test Drive II through Test Drive 6, but with racing taking place in closed circuits and inspired by other games developed by Slightly Mad Studios such as the Need for Speed: Shift titles, on which the ...
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
C3 Racing: Car Constructors Championship, released in Britain as Max Power Racing as a tie-in to the Max Power magazine, [3] is a racing video game first released in December 1998, developed by Eutechnyx and published by Infogrames Multimedia for the PlayStation. The game allows the player to race in 11 locations around the world in a variety ...
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IndyCar Racing II is a racing game developed by Papyrus Design Group.It is the sequel to IndyCar Racing, and was released in 1995 for the DOS, Mac OS and Windows.A little over a year later, the game was re-released, with a few minor upgrades, under the title CART Racing.
When selecting a car, the player can choose different transmission types. [2] VR introduced the "V.R. View System" by allowing the player to choose one of four views to play the game. This feature was then used in most other Sega arcade racing games (and is mentioned as a feature in the attract mode of games such as Daytona USA).