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  2. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...

  3. LENA Foundation - Wikipedia

    en.wikipedia.org/wiki/LENA_Foundation

    The Language Environment Analysis (LENA) is a nonprofit organization that created a technology system consisting of a LENA device, patented processing software, and secure, cloud-based data access. [1] LENA technology is used in programs by community organizations worldwide to encourage interactive talk between children and caregivers.

  4. Childnet - Wikipedia

    en.wikipedia.org/wiki/Childnet

    Childnet, as part of the UK Safer Internet Centre, coordinate Safer Internet Day in the UK. Safer Internet Day 2015 saw over [14] 800 organizations in the UK taking part to help promote the safe, responsible and positive use of digital technology for children and young people. For the day the UK Safer Internet Centre launched a new study ...

  5. One Laptop per Child - Wikipedia

    en.wikipedia.org/wiki/One_Laptop_per_Child

    In October 2007, Uruguay placed an order for 100,000 laptops, making Uruguay the first country to purchase a full order of laptops. The first real, non-pilot deployment of the OLPC technology happened in Uruguay in December 2007. [91] Since then, 200,000 more laptops have been ordered to cover all public school children between 6 and 12 years old.

  6. Technology - Wikipedia

    en.wikipedia.org/wiki/Technology

    Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.

  7. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    Georgia Institute of Technology (Georgia Tech) in collaboration with its Center for Education Integrating Science, Mathematics and Computing (CEISMC) created the GoSTEAM program. GoSTEAM is a program that integrates art and music into STEM focused curriculum for students in the K-12 ( kindergarten to twelfth grade studies).

  8. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning.

  9. V-chip - Wikipedia

    en.wikipedia.org/wiki/V-chip

    V-chip is a technology used in television set receivers in Canada, Mexico, Brazil, and the United States, that allows the blocking of programs based on their ratings category. It is intended for use by parents to manage their children's television viewing based on blocking systems.