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This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. [1] The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres.
GAZ—GAZetteer The GAZ series described countries in the Known World of Mystara, using the D&D Basic and Expert Set rules, although beginning with GAZ07, rules for adapting to AD&D are provided. However the 15th product in this Mystara Gazetteer series, Dawn of the Emperors: Thyatis and Alphatia , was instead sold as a boxed set without an ...
This list contains acronyms, initialisms, and pseudo-blends that begin with the letter X. For the purposes of this list: acronym = an abbreviation pronounced as if it were a word, e.g., SARS = severe acute respiratory syndrome , pronounced to rhyme with cars
First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems Apple II, Apple II Plus, Atari 8-bit, Commodore 64, IBM PC, PCjr, FM-7, PC-88, PC-98: August 1980: ADL (Adventure Development Language) Mission Asteroid: On-Line Systems: On-Line Systems
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Role-playing games and adventure games usually give the player only one life, but allow them to reload a saved game if they fail. [94] [95] A life may similarly be defined as the period between the start and end of play for any character, from creation to destruction. [96] lifesteal (or "life steal")
“Like any adventure, it can be a new and exciting experience that opens your eyes to other possibilities and shakes up your ordinary routine. It never hurts to try something new.” Common ...