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  2. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  3. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    A mode may establish different rules and game mechanics, such as altered gravity, win at first touch in a fighting game, or play with some cards face-up in a poker game. A mode may even change a game's overarching goals, such as following a story or character's career vs. playing a limited deathmatch or capture the flag set.

  4. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    In the context of video game design, a tutorial is any tool that teaches player or non-player characters [1] the rules, control interface, and mechanics of the game. Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic mandatory tutorial and ...

  5. Category:Shawls and wraps - Wikipedia

    en.wikipedia.org/wiki/Category:Shawls_and_wraps

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  6. Barkley Shut Up and Jam! - Wikipedia

    en.wikipedia.org/wiki/Barkley_Shut_Up_and_Jam!

    Gameplay screenshot showcasing a match in Miami (Genesis version).. Barkley Shut Up and Jam! is a two-on-two street basketball game where players take control of either former NBA MVP Charles Barkley or one of fifteen fictitious basketball players in a progressive series of matches on outdoor courts across different cities of the United States, with the exception of Phoenix, which takes place ...

  7. Closure (video game) - Wikipedia

    en.wikipedia.org/wiki/Closure_(video_game)

    Closure is a puzzle-platform game that centers on the concept of light. Through each of the many levels, the goal is to reach the door at the end. Lighting is a key gameplay mechanic, as only platforms and walls illuminated by lightbulbs, or orbs of light the player can carry can actually be touched by the player.

  8. Braid (video game) - Wikipedia

    en.wikipedia.org/wiki/Braid_(video_game)

    Braid is an indie puzzle-platform video game developed by Number None.The game was originally released in August 2008 for the Xbox 360's Xbox Live Arcade service. Ports were developed and released for Microsoft Windows in April 2009, Mac OS X in May 2009, PlayStation 3 in November 2009, and Linux in December 2010.

  9. Shadowkeep (video game) - Wikipedia

    en.wikipedia.org/wiki/Shadowkeep_(video_game)

    Shadowkeep was released for Apple II computers and was written in Ultra II. [2] The game was stored on 4 floppy disks.Progress in the game would be saved directly to the game disk, without the ability to return to the default state, so players were advised to first copy the game onto 4 blank disks so the game could be played from the start again.