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The Civil War is a board wargame with 960 double-sided counters and three large hex grid maps scaled at 15 miles (24 km) per hex covering the Eastern United States. The game comes with only one campaign scenario covering the entire war.
Civil War is a two-player wargame in which one player controls Union forces and the other controls Confederate forces. Like other wargames produced by Avalon Hill, Civil War uses a hex grid map and a Combat Results Table to adjudicate battles. But unlike other wargames, it uses plastic tokens rather than cardboard counters. [1]
Freeman thought the "invasion of Sicily" scenario was marginally unbalanced in favor of the Allies, saying, "Despite the theoretically infinite (but in practice slow and irregular) Axis reserves, the Allies seem to have the edge because of the mass defections caused by one or two Allied units loose on the island."
The American Civil War 1861–1865: Simulations Publications, Inc. 1974: S&T #43, 1974 The American Civil War 1861–1865: TSR, Inc. 1983: S&T #93, 1983 Battle Cry: Milton Bradley: 1961: Civil War: Avalon Hill: The Civil War 1861–1865: Victory Games: 1983: A House Divided: Game Designers' Workshop: 1981: Re-released by Phalanx Games in 2001 ...
The English Civil War is a strategic level wargame simulating the English Civil War, [1] designed by Roger Sandell and Hartley Patterson. [2] The game differs from most wargames of the time in its distribution of units. In this game, each player must allocate troops to the left wing, centre and right wing.
Chattanooga: Gateway to Victory, Nov. 24-25, 1863 is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates the Battle of Chattanooga during the American Civil War. The game was originally part of the four-game collection Blue & Gray II , and was also released as a stand-alone "folio" game.
Cover of Strategy & Tactics #43, which contained the pull-out game. The same artwork was used on the boxed set released later the same year. The American Civil War: 1861–1865 is a board wargame published by Simulations Publications Inc. (SPI) in 1974 that is a strategic simulation of the American Civil War.
In his 1977 book The Comprehensive Guide to Board Wargaming, Nicholas Palmer noted its relative unpopularity in the wargaming world at the time (it was rated 189th out of 205 games in a poll of wargamers conducted by SPI), [5] saying, "it is too simple to appeal to the hard-core, there is a play-balance problem, and the attractive map is insufficiently used."