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Whether it is a console or a graphical interface application, the program must have an entry point of some sort. The entry point of a C# application is the Main method. There can only be one declaration of this method, and it is a static method in a class. It usually returns void and is passed command-line arguments as an array of strings.
In this example, the indexer is used to get the value at the nth position, and then to get the position in the list referenced by its value. The output of the code is: John is the member number 0 of the doeFamily Jane is the member number 1 of the doeFamily
If a value (termed a raw value) is provided for each enumeration case, the value can be a string, a character, or a value of any integer or floating-point type. Alternatively, enumeration cases can specify associated values of any type to be stored along with each different case value, much as unions or variants do in other languages.
C# has explicit support for covariance and contravariance in generic types, [16]: 144 [20]: 23 unlike C++ which has some degree of support for contravariance simply through the semantics of return types on virtual methods. Enumeration members are placed in their own scope. The C# language does not allow for global variables or functions.
Some compiled languages such as Ada and Fortran, and some scripting languages such as IDL, MATLAB, and S-Lang, have native support for vectorized operations on arrays. For example, to perform an element by element sum of two arrays, a and b to produce a third c, it is only necessary to write c = a + b
C# only allows pointers to so-called native types, i.e. any primitive type (except string), enum, array or struct that is composed only of other native types. Note that pointers are only allowed in code blocks marked 'unsafe'.
Common examples are the use of reserved values, where, for example, a function returning a positive number may return -1 to indicate failure, and sentinel values, most often used in tagged pointers. Sometimes, untagged unions are used to perform bit-level conversions between types, called reinterpret casts in C++.
In computer programming, bounds checking is any method of detecting whether a variable is within some bounds before it is used. It is usually used to ensure that a number fits into a given type (range checking), or that a variable being used as an array index is within the bounds of the array (index checking).