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  2. CP System - Wikipedia

    en.wikipedia.org/wiki/CP_System

    Some CPS-1 games were changed slightly for home release, sometimes including debugging features or other easter eggs. [ citation needed ] The final game for the CPS Changer was a back-ported version of Street Fighter Zero (also known as Street Fighter Alpha ) in 1995, originally released for the CP System II hardware.

  3. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.

  4. CP System II - Wikipedia

    en.wikipedia.org/wiki/CP_System_II

    The CP System II (CPシステムII, CP shisutemu 2), also known as Capcom Play System 2 [2] or CPS-2, is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System , CP System Dash and Capcom Power System Changer arcade hardware and was succeeded by the CP System III ...

  5. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.

  6. Glare (vision) - Wikipedia

    en.wikipedia.org/wiki/Glare_(vision)

    Glare can be generally divided into two types, discomfort glare and disability glare. [1] Discomfort glare is a psychological sensation caused by high brightness (or brightness contrast) within the field of view, which does not necessarily impair vision. [2]

  7. Pattern glare - Wikipedia

    en.wikipedia.org/wiki/Pattern_glare

    Pattern glare is a form of visual discomfort [1] that arises from viewing repetitively striped patterns, such as those of op art. Instead of the patterns appearing as ...

  8. Veiling glare - Wikipedia

    en.wikipedia.org/wiki/Veiling_glare

    Veiling glare in a photograph from Cassini (spacecraft) Veiling glare caused by stray light reflecting inside the camera or scattering in the lens. Veiling glare is an imperfection of performance in optical instruments (such as cameras and telescopes) arising from incoming light that strays from the normal image-forming paths, and reaches the focal plane. [1]

  9. Subpixel rendering - Wikipedia

    en.wikipedia.org/wiki/Subpixel_rendering

    Since version 2.6.2, the default filter is light, a filter that is both normalized (value sums up to 1) and color-balanced (eliminate color fringes at the cost of resolution). [ 11 ] Since version 2.8.1, a second implementation exists, called Harmony , that "offers high quality LCD-optimized output without resorting to ClearType techniques of ...