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  2. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    If the game's controller produces additional feedback (rumble, the Wii Remote's speaker, etc.), then the display lag will cause this feedback to not accurately match up with the visuals on-screen, possibly causing extra disorientation (e.g. feeling the controller rumble a split second before a crash into a wall).

  3. Multi-monitor - Wikipedia

    en.wikipedia.org/wiki/Multi-monitor

    Two dual-monitor digital audio workstations. Multi-monitor, also called multi-display and multi-head, is the use of multiple physical display devices, such as monitors, televisions, and projectors, in order to increase the area available for computer programs running on a single computer system.

  4. Split screen (computing) - Wikipedia

    en.wikipedia.org/wiki/Split_screen_(computing)

    Split-screen multiplayer in Limes & Napoleon. The split screen feature is commonly used in non-networked, also known as couch co-op, video games with multiplayer options.. In its most easily understood form, a split screen for a multiplayer video game is an audiovisual output device (usually a standard television for video game consoles) where the display has been divided into 2-4 equally ...

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  7. Screen burn-in - Wikipedia

    en.wikipedia.org/wiki/Screen_burn-in

    Burn-in on a monitor, when severe as in this "please wait" message, is visible even when the monitor is switched off. Screen burn-in, image burn-in, ghost image, or shadow image, is a permanent discoloration of areas on an electronic visual display such as a cathode-ray tube (CRT) in an older computer monitor or television set. It is caused by ...

  8. Duping (video games) - Wikipedia

    en.wikipedia.org/wiki/Duping_(video_games)

    The video game Phantasy Star Online Episode I & II had a duping glitch, which was activated by talking repeatedly with a walking NPC and a merchant. Because the characters and data of the game were saved on memory cards, SEGA could not remove the duping glitch, and the online game was filled with duped items and money.

  9. Apple IIGS - Wikipedia

    en.wikipedia.org/wiki/Apple_IIGS

    Wolfenstein 3D, based on the 1981 Apple II game Castle Wolfenstein, came full-circle when it was released for the Apple IIGS in 1998. [38] Two mainstream video games, Zany Golf and The Immortal, both designed by Will Harvey, [39] originated as Apple IIGS games that were ported to other platforms, including the Sega Genesis.