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  2. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    Unity builds can also deny part of the benefits of incremental builds, that rely on rebuilding as little code as possible, i.e. only the translation units affected by changes since the last build. Unity builds have also potentially dangerous effects on the semantics of programs. Some valid C++ constructs that rely on internal linkage may fail ...

  3. Single compilation unit - Wikipedia

    en.wikipedia.org/wiki/Single_Compilation_Unit

    Single compilation unit (SCU) is a computer programming technique for the C and C++ languages, which reduces compilation time for programs spanning multiple files. Specifically, it allows the compiler to keep data from shared header files, definitions and templates, so that it need not recreate them for each file.

  4. Static build - Wikipedia

    en.wikipedia.org/wiki/Static_build

    In a statically built program, no dynamic linking occurs: all the bindings have been done at compile time.. Static builds have a very predictable behavior (because they do not rely on the particular version of libraries available on the final system), and are commonly found in forensic and security tools to avoid possible contamination or malfunction due to broken libraries on the examined ...

  5. Executable and Linkable Format - Wikipedia

    en.wikipedia.org/wiki/Executable_and_Linkable_Format

    An ELF file has two views: the program header shows the segments used at run time, whereas the section header lists the set of sections.. In computing, the Executable and Linkable Format [2] (ELF, formerly named Extensible Linking Format) is a common standard file format for executable files, object code, shared libraries, and core dumps.

  6. Unreachable code - Wikipedia

    en.wikipedia.org/wiki/Unreachable_code

    In computer programming, unreachable code is part of the source code of a program which can never be executed because there exists no control flow path to the code from the rest of the program. [ 1 ] Unreachable code is sometimes also called dead code , [ 2 ] [ 3 ] although dead code may also refer to code that is executed but has no effect on ...

  7. Ahead-of-time compilation - Wikipedia

    en.wikipedia.org/wiki/Ahead-of-time_compilation

    Further, JIT compilers can speculatively optimize hot code by making assumptions on the code. The generated code can be deoptimized if a speculative assumption later proves wrong. Such operation slows the performance of the running software until code is optimized again by adaptive optimization. An AOT compiler cannot make such assumptions and ...

  8. errno.h - Wikipedia

    en.wikipedia.org/wiki/Errno.h

    C++11 additionally defines many of the same values found within the POSIX specification. [ 6 ] Traditionally, the first page of Unix system manuals , named intro(2), lists all errno.h macros, but this is not the case with Linux , where these macros are instead listed in the errno(3).

  9. Unspecified behavior - Wikipedia

    en.wikipedia.org/wiki/Unspecified_behavior

    In computer programming, unspecified behavior is behavior that may vary on different implementations of a programming language. [clarification needed] A program can be said to contain unspecified behavior when its source code may produce an executable that exhibits different behavior when compiled on a different compiler, or on the same compiler with different settings, or indeed in different ...