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  2. Virtual manipulatives for mathematics - Wikipedia

    en.wikipedia.org/wiki/Virtual_manipulatives_for...

    Virtual math manipulatives are sometimes included in the general academic curriculum as assistive technology for students with physical or mental disabilities. [4] Students with disabilities are often able to still participate in activities using virtual manipulatives even if they are unable to engage in physical activity. [5] [6]

  3. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    There are three main types of computer environments for studying school geometry: supposers [vague], dynamic geometry environments (DGEs) and Logo-based programs. [2] Most are DGEs: software that allows the user to manipulate ("drag") the geometric object into different shapes or positions.

  4. Magic Pengel: The Quest for Color - Wikipedia

    en.wikipedia.org/wiki/Magic_Pengel:_The_Quest...

    Magic Pengel: The Quest for Color, known as Garakuta Meisaku Gekijō Rakugaki Ōkoku (ガラクタ名作劇場 ラクガキ王国, Garakuta Meisaku Gekijō Rakugaki Ōkoku, lit. "Junk Masterpiece Theatre Doodle Kingdom") in Japan, is a 2002 role-playing video game developed by Garakuda-Studio and Taito for the PlayStation 2 , published by ...

  5. Play Canasta For Two Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/canasta...

    Your game will start after this ad. Canasta for Two. Now you can go head to head as you create melds of cards of the same rank and then go out by playing or discarding all the cards in your hand.

  6. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    Improvised teacher-made manipulatives used in teaching place value include beans and bean sticks, or single popsicle sticks and bundles of ten popsicle sticks. Virtual manipulatives for mathematics are computer models of these objects. Notable collections of virtual manipulatives include The National Library of Virtual Manipulatives and the ...

  7. How ‘The Card Counter’ Found Visual Cues in Virtual Reality ...

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  8. Graph coloring game - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring_game

    The vertex coloring game was introduced in 1981 by Steven Brams as a map-coloring game [2] [3] and rediscovered ten years after by Bodlaender. [4] Its rules are as follows: Alice and Bob color the vertices of a graph G with a set k of colors. Alice and Bob take turns, coloring properly an uncolored vertex (in the standard version, Alice begins).

  9. Virtual Theatre - Wikipedia

    en.wikipedia.org/wiki/Virtual_Theatre

    For their debut adventure game, Lure of the Temptress, released in 1992 for Amiga, Atari ST and PC, [1] Cecil, Warriner, Sykes and Dan Marchant created the concept of the game engine titled "Virtual Theatre", which Warriner wrote. [2] For Beneath a Steel Sky, released in 1994 for Amiga, and PC, [3] Revolution used an updated version of Virtual ...