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A category for games that simulate the operation of a starship in a Star Trek universe setting. This includes both computer games and non-computer games. It includes only those games which simulate actual functions of a starship, or command decisions.
Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. [2] Players can explore star systems, build ships, mine resources, level up, complete missions, join alliances and battle other gamers.
The second incarnation was the rules specific board game for the Second Edition Rules of the Role Playing game which dealt with larger fleet overview and more personalized ship combat rules. The third instalment was the Star Trek III Combat Simulator (1984), released with a supplement to the RPG following the release of film Star Trek III: The ...
Here's the final part of our complete three star video walkthrough round-up for Cut The Rope: Time Travel. Cut The Rope: Time Travel - The Stone Age 6-1 Cut The Rope: Time Travel - The Stone Age 6 -2
Begin 2, released in 1991, is a tactical starship simulator game set in the Star Trek universe released in 1991. It is the sequel to Begin. The screen is similar to the one in Begin. The main difference is that the sequel featured VGA graphics whereas the original used pure ASCII screen characters (text mode).
This genre of computer and video game simulates trading and combat in outer space; as exemplified by Elite. They are often arcade-like in mechanics, as opposed to pure space flight simulators . Subcategories
FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. [4] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet.
Time Travel shares the main idea with the previous games in the series, [1] where the players must cut the ropes with swipes in order for Om Nom to get the candy. However, the game adds Om Nom's ancestors (or descendant in the future levels), which means there are now two candies for two creatures in each level.
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