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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  3. A Wizard's Guide to Defensive Baking - Wikipedia

    en.wikipedia.org/wiki/A_Wizard's_Guide_to...

    Locus commended Vernon's "ability to craft engagingly quirky characters", and her portrayal of "a Pratchettian world where magic makes for a mostly amusing background, except when it doesn't." [ 2 ] In 2020, Locus named A Wizard's Guide to Defensive Baking among the best young adult novels of the year.

  4. Oriental Adventures - Wikipedia

    en.wikipedia.org/wiki/Oriental_Adventures

    Oriental Adventures contains rules for ten character classes and three races to be used in place of standard AD&D classes and races. [5] The book presents new versions of the barbarian (here a warrior of the steppes, or a dweller of the forest or jungle) and monk, as well as new classes such as the ninja, kensai, wu-jen, and shukenja.

  5. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The original Players Handbook was reviewed by Don Turnbull in issue No. 10 of White Dwarf, who gave the book a rating of 10 out of 10.Turnbull noted, "I don't think I have ever seen a product sell so quickly as did the Handbook when it first appeared on the Games Workshop stand at Dragonmeet", a British role-playing game convention; after the convention, he studied the book and concluded that ...

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Eberron Player's Guide: David Noonan: June 16, 2009: Provides rules for player characters in the Eberron campaign setting, including three player races and a new class. 160: 978-0-7869-5100-0: Eberron Campaign Guide: James Wyatt: July 21, 2009: Describes the campaign setting of Eberron, which combines a fantasy tone with pulp elements and steam ...

  7. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    A continent that has seen its fair share of calamities in the past. The characters have a chance to prevent another one, effectively. And that's kind of interesting. [19]: 0:11 Inverse reported that the Explorer's Guide to Wildemount follows the trend of Wizards of the Coast publishing material that originated in Dungeons & Dragons live play ...

  8. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Has a typo on the module booklet cover: it states that the adventure is for 5-10 characters levels 4-8, when in fact, the module is for 4-6 characters of levels 1-4. [6] In 1998 the module was re-released for 2nd Edition AD&D. N4 9185: Treasure Hunt: 0–1: Aaron Allston: 1986: FR module (retroactive) N5 9212: Under Illefarn: 0–3: Steve ...

  9. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    A character may have a fixed number of starting skills, or they may be paid for using character points. In contrast to attributes , very few games fix a player's skills at the start of the game, instead allowing players to increase them by spending experience points or during "levelling up".