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  2. Gambling mathematics - Wikipedia

    en.wikipedia.org/wiki/Gambling_mathematics

    Gambling is not luck, but a contest of intellect, strategy, and yield. The ultimate win of long-term gambling depends on the gambler's rate of return: if the rate of return is positive, the expected return is greater than zero and one will win; if the rate of return is negative, the expected return is less than zero and one will lose.

  3. Odds - Wikipedia

    en.wikipedia.org/wiki/Odds

    A study on soccer betting found that the probability for the home team to win was generally about 3.4% less than the value calculated from the odds (for example, 46.6% for even odds). It was about 3.7% less for wins by the visitors, and 5.7% less for draws. [14] To understand roulette probabilities and calculate them, you need to know the formula.

  4. Kelly criterion - Wikipedia

    en.wikipedia.org/wiki/Kelly_criterion

    This figure assumes p=0.6 (that the probability of a win is 60%). 3D figure representing the optimal Kelly bet size (vertical axis) as a function of win probability and amount gained with win. If the gambler has zero edge (i.e., if = /), then the criterion recommends the gambler bet nothing.

  5. Gambling in Australia - Wikipedia

    en.wikipedia.org/wiki/Gambling_in_Australia

    Gambling is an activity undertaken by many Australians. In 2022, 72.8% of Australian adults gambled within the previous 12 months (80.5% for men and 66.2% for women) and 38% of Australian adults gambled at least once per week (48% for men and 28% for women). [1]

  6. Gambling in the United States - Wikipedia

    en.wikipedia.org/wiki/Gambling_in_the_United_States

    The casino floor at Wynn Las Vegas in Paradise, Nevada. In the United States, gambling is subject to a variety of legal restrictions. In 2008, gambling activities generated gross revenues (the difference between the total amounts wagered minus the funds or "winnings" returned to the players) of $92.27 billion in the United States.

  7. Spread betting - Wikipedia

    en.wikipedia.org/wiki/Spread_betting

    A gambler believes that there will be more than 13 corners, and "buys" at £25 a point at 13. If the number of corners is 16, the gambler wins (16–13) = 3 x £25. If the number of corners is 10, the gambler loses (13–10) = 3 x £25. A "sell" transaction is similar except that it is made against the bottom value of the spread.

  8. Gambling - Wikipedia

    en.wikipedia.org/wiki/Gambling

    Gamblers will prefer gambles with worse odds that are drawn from a large sample (e.g., drawing one red ball from an urn containing 89 red balls and 11 blue balls) to better odds that are drawn from a small sample (drawing one red ball from an urn containing 9 red balls and one blue ball). [71] Gambler's fallacy/positive recency bias.

  9. Poker probability - Wikipedia

    en.wikipedia.org/wiki/Poker_probability

    Probability and gambling have been ideas since long before the invention of poker. The development of probability theory in the late 1400s was attributed to gambling; when playing a game with high stakes, players wanted to know what the chance of winning would be.