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In software development, the V-model [2] represents a development process that may be considered an extension of the waterfall model and is an example of the more general V-model. Instead of moving down linearly, the process steps are bent upwards after the coding phase, to form the typical V shape.
A full-stack developer is expected to be able to work in all the layers of the application (front-end and back-end). A full-stack developer can be defined as a developer or an engineer who works with both the front and back end development of a website, web application or desktop application. [ 6 ]
Activity diagrams [1] are graphical representations of workflows of stepwise activities and actions [2] with support for choice, iteration, and concurrency. In the Unified Modeling Language, activity diagrams are intended to model both computational and organizational processes (i.e., workflows), as well as the data flows intersecting with the related activities.
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .
The web development life cycle is a method that outlines the stages involved in building websites and web applications. It provides a structured approach, ensuring optimal results throughout the development process. [citation needed] A typical Web Development process can be divided into 7 steps.
A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows.
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code.
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