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Spider-Man: Friend or Foe was released on October 2, 2007, for Xbox 360, Wii, PlayStation 2, PC, PSP and Nintendo DS where James Arnold Taylor reprised his role of Spider-Man. [11] The game borrows inspiration from the Spider-Man film trilogy in terms of character designs, and also features characters from outside the films.
The materials principally concerned production assets related to Marvel's Wolverine, but also comprised other assets that alluded to the existence of multiple other Marvel video games at various stages in development, such as a standalone Venom spin-off game, Marvel's Spider-Man 3, and a previously canceled multiplayer game titled Marvel's ...
The game features narration from co-creator Stan Lee, and is the first Spider-Man game published by Activision following their acquisition of the license, which would expire in 2014. Spider-Man received an overall generally positive reception.
Like the 2000 Spider-Man game and its 2001 sequel, Spider-Man 2: Enter Electro, Spider-Man is a level-based beat 'em up video game, where the player takes on the role of the superhero Spider-Man. While most levels are indoors, there are several levels set outside, among the sky-scrapers of New York, which require the player to web-sling from ...
However, small parts of the game were criticized, such as the repetition of some of the side missions. The game has been ranked by critics as one of the best Spider-Man games made. [c] IGN stated on the PS2, GameCube, and Xbox version to "call it Grand Theft Spider-Man. And call it damn fine". The version won the IGN Editor's Choice Award for ...
IGN gave the game a 7.0/10 with Greg Miller saying "the visuals aren't stunning, the story isn't crazy exciting but The Amazing Spider-Man is fun to play". [36] Australian video game talk show Good Game were positive with the game with Hex giving a 7 and Bajo an 8 saying, "I was just so happy to have an open world Spider-Man game again, and it ...