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  2. Algodoo - Wikipedia

    en.wikipedia.org/wiki/Algodoo

    Algodoo (/ ˌ æ l ɡ ə ˈ d uː /) is a physics-based 2D freeware sandbox from Algoryx Simulation AB (known simply as Algoryx) as the successor to the popular physics application Phun. It was released on September 1, 2009 and is presented as a learning tool, an open-ended computer game, an animation tool, and an engineering tool.

  3. Physical simulation - Wikipedia

    en.wikipedia.org/wiki/Physical_simulation

    In computer science, a program called a physics engine is used to model the behaviors of objects in space. These engines allow simulation of the way bodies of many types are affected by a variety of physical stimuli. They are also used to create Dynamical simulations without having to know anything about physics. Physics engines are used ...

  4. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

  5. Algoryx Simulation AB - Wikipedia

    en.wikipedia.org/wiki/Algoryx_Simulation_AB

    Algoryx Simulation AB was formed in 2007 in Umeå, Sweden as a spin-off company from Umeå University. Algoryx currently has three products: Algodoo (formerly Phun), Dynamics for SpaceClaim, and AGX Dynamics , a professional physics engine for engineering and real-time simulations.

  6. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    Physics Abstraction Layer - an open-source physics simulation package. Project Chrono - an open-source multi-physics simulation framework. Repast - agent-based modeling and simulation platform with versions for individual workstations and high performance computer clusters. SageMath - a system for algebra and geometry experimentation via Python.

  7. Box2D - Wikipedia

    en.wikipedia.org/wiki/Box2D

    The physics engine used in SpriteKit for iOS and OS X uses Box2D internally. [21] The LiquidFun physics engine is a fork of Box2D by Google, [22] which adds fluid simulation to the engine. LibGDX uses a Java wrapper around native Box2D code written in C as its physics engine. [23]

  8. Easy Java Simulations - Wikipedia

    en.wikipedia.org/wiki/Easy_Java_Simulations

    Wolfgang Christian and Francisco Esquembre, Modeling Physics with Easy Java Simulations The Physics Teacher, Volume 45, Issue 8, November 2007, pp. 468–528; Francisco Esquembre, "Easy Java Simulations: a software tool to create scientific simulations in Java", Computer Physics Communications, Volume 156, Issue 2, 1 January 2004, Pages 199-204

  9. FEATool Multiphysics - Wikipedia

    en.wikipedia.org/wiki/FEATool_Multiphysics

    FEATool Multiphysics is a fully integrated physics and PDE simulation environment where the modeling process is subdivided into six steps; preprocessing (CAD and geometry modeling), mesh and grid generation, physics and PDE specification, boundary condition specification, solution, and postprocessing and visualization.