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  2. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  3. Re-Logic - Wikipedia

    en.wikipedia.org/wiki/Re-Logic

    Re-Logic is an American independent game developer and publisher based in Indiana in the USA. It was founded by Andrew Spinks in 2011. The company is best known for developing and publishing Terraria, a 2D action-adventure sandbox video game.

  4. Spike Chunsoft - Wikipedia

    en.wikipedia.org/wiki/Spike_Chunsoft

    Spike Chunsoft Co., Ltd. [a] is a Japanese video game development and localization company specializing in role-playing video games, visual novels and adventure games.The company was founded in 1984 as Chunsoft Co., Ltd. and merged with Spike in 2012.

  5. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    In April 2006 the developers released the source code of the core game mechanic to the public with a Software Development Kit. [ 491 ] [ 492 ] Additionally to the released source code, as game data and rules are stored in XML files and most of the game is written in Python , much (but not all) of the game is "open" and easily customizable. [ 493 ]

  6. List of Changeling: The Dreaming books - Wikipedia

    en.wikipedia.org/wiki/List_of_Changeling:_The...

    Changeling: The Dreaming is a tabletop role-playing game in the World of Darkness series, where players take the roles of changelings. It was first released by White Wolf Publishing in 1995, and released in new editions in 1997 (second edition) and 2017 ( 20th Anniversary Edition ), which brought updates to the game rules.

  7. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft , Terraria and Stardew Valley , including mining, crafting, farming and exploration in a procedurally generated underground world.

  8. The World of Darkness: Storytelling System Rulebook

    en.wikipedia.org/wiki/The_World_of_Darkness:...

    Shannon Appelcine stated that as the World of Darkness setting was published as a new rule system known as the Storytelling System, that "This new setting and rule system were combined in a single game book, The World of Darkness (2004), developed by Bill Bridges and Ken Cliffe. This showed off another difference in the new game: it was ...

  9. Core (video game) - Wikipedia

    en.wikipedia.org/wiki/Core_(video_game)

    Core's system allows for the development of up to 32-player multiplayer games and single-player games. Core's game creation system supports modication and combination of built-in game assets, a method which often is referred to as kitbashing, and there are third party tools which makes importing game assets such as wavefront .obj files possible. [4]