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Make 10 focuses on maths games, mostly revolving around adding or subtracting in order to make the number 10. It was released in Japan and PAL regions only, and was a Touch! Generations title in Australia .
This video game is an educational game teaching four basic principles: division, adding/subtracting decimals, adding/subtracting fractions and multiplying/dividing decimals. Each minigame has two difficulty levels and allows for two players to take turns playing the minigames.
The original version of 24 is played with an ordinary deck of playing cards with all the face cards removed. The aces are taken to have the value 1 and the basic game proceeds by having 4 cards dealt and the first player that can achieve the number 24 exactly using only allowed operations (addition, subtraction, multiplication, division, and parentheses) wins the hand.
The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division. The player can edit different gameplay modes to alter how the numbers in the problem are chosen, or if their questions are timed. The game was released in 1977 as one of the earliest releases for the console.
A spread of Krypto cards: players must find a way to calculate 12 using the numbers 5, 19, 8, 3 and 6. Krypto is a card game designed by Daniel Yovich in 1963 and published by Parker Brothers and MPH Games Co. [1] It is a mathematical game that promotes proficiency with basic arithmetic operations.
Number Munchers is an educational video game and a spin-off of Word Munchers. It was released by MECC for Apple II in 1986, then MS-DOS and Mac in 1990. The concept of the game was designed by R. Philip Bouchard, who also designed The Oregon Trail .
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