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Civilization IV (also known as Sid Meier's Civilization IV) is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the Civilization series and was designed by Soren Johnson .
Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. [6] The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
[4] [7] Civilization IV: Colonization has many new gameplay mechanics. When starting the game, in addition to choosing a starting European nation, a player chooses between two governors, each with different advantages. [11] In addition, national borders is a gameplay concept taken from Civilization IV. This means that rivals cannot pass into ...
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Civilization is a franchise composed primarily of a series of turn-based strategy video games and associated media. The core of the franchise is a series of six titles for personal computers, released between 1991 and 2016.
Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series.Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system.
Civilization: Call to Power is a turn-based strategy game developed by Activision for Microsoft Windows as an attempt to capitalize on the success of the Civilization computer games by Sid Meier. It was ported to Linux by Loki Software , as well as BeOS by Wildcard Design, becoming one of the very few commercial games for that operating system.
Due to his success in Civilization III, Soren Johnson became the sole lead designer of Civilization IV, once again writing all of the AI. For Civ IV Johnson brought in Civilization fans and members of the gaming community to test the game ahead of release, which proved highly effective in making the game stable and balanced before release.