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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    34∶5: 4∶3: 0.196 ... NEC CRV43, [13] Ostendo CRVD, [14] Alienware Curved Display ... Ultra-Wide QHD LG, Samsung, Acer, HP and Dell UltraWide monitors 3440:

  3. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    21:9 movies usually refers to 1024:429 ≈ 2.387, the aspect ratio of digital ultrawide cinema formats, which is often rounded up to 2.39:1 or 2.4:1 Ultrawide resolution can also be described by its height, such as "UW 1080" and "1080p ultrawide" both stands for the same 2560×1080 resolution.

  4. 21:9 aspect ratio - Wikipedia

    en.wikipedia.org/wiki/21:9_aspect_ratio

    At the CES 2014, LG presented the 105UC9, [33] a 105-inch curved LCD TV with a 5120×2160 panel, one of the first two ultrawide 5K screens. LG started selling the TV in early 2015 for approx. $100,000 [ 34 ] in the U.S., the only ultrawide TV in the market that year.

  5. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The resolution is also used in portable devices. In September 2012, Samsung announced the Series 9 WQHD laptop with a 13-inch 2560 × 1440 display. [19] In August 2013, LG announced a 5.5-inch QHD smartphone display, which was used in the LG G3. [20] In October 2013 Vivo announced a smartphone with a 2560 × 1440 display. [21]

  6. Comparison of high-definition smartphone displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_high...

    The following is a comparison of high-definition smartphone displays, containing information about their specific screen technology, resolution, size and pixel density.It is divided into three categories, containing smartphones with 720p, 1080p and 1440p displays.

  7. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    As of 2013, many games are adopting support for 21:9 ultrawide resolutions, [31] which can give a gameplay advantage due to increased field of view, [23] although this is not always the case. [32] 4:3 monitors have the best compatibility with older games released prior to 2005 when that aspect ratio was the mainstream standard for computer ...