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  2. Kaggle - Wikipedia

    en.wikipedia.org/wiki/Kaggle

    Kaggle is a data science competition platform and online community for data scientists and machine learning practitioners under Google LLC.Kaggle enables users to find and publish datasets, explore and build models in a web-based data science environment, work with other data scientists and machine learning engineers, and enter competitions to solve data science challenges.

  3. Machine learning - Wikipedia

    en.wikipedia.org/wiki/Machine_learning

    Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions. [1]

  4. List of datasets for machine-learning research - Wikipedia

    en.wikipedia.org/wiki/List_of_datasets_for...

    Dialog State Tracking Challenge The Dialog State Tracking Challenges 2 & 3 (DSTC2&3) were research challenge focused on improving the state of the art in tracking the state of spoken dialog systems. Transcription of spoken dialogs with labelling DSTC2 contains ~3.2k calls – DSTC3 contains ~2.3k calls Json Dialogue state tracking 2014 [74]

  5. Outline of machine learning - Wikipedia

    en.wikipedia.org/wiki/Outline_of_machine_learning

    Machine learning (ML) is a subfield of artificial intelligence within computer science that evolved from the study of pattern recognition and computational learning theory. [1] In 1959, Arthur Samuel defined machine learning as a "field of study that gives computers the ability to learn without being explicitly programmed". [ 2 ]

  6. Online machine learning - Wikipedia

    en.wikipedia.org/wiki/Online_machine_learning

    Online learning is a common technique used in areas of machine learning where it is computationally infeasible to train over the entire dataset, requiring the need of out-of-core algorithms. It is also used in situations where it is necessary for the algorithm to dynamically adapt to new patterns in the data, or when the data itself is ...

  7. Computer Go - Wikipedia

    en.wikipedia.org/wiki/Computer_Go

    A Machine-Learning Approach to Computer Go, Jeffrey Bagdis, 2007. Minimalism in Ubiquitous Interface Design Wren, C. and Reynolds, C. (2004) Personal and Ubiquitous Computing, 8(5), pages 370–374. Video of computer Go vision system in operation shows interaction and users exploring Joseki and Fuseki .