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  2. Meta Quest 3 - Wikipedia

    en.wikipedia.org/wiki/Meta_Quest_3

    The Meta Quest 3 was made available for pre-order on September 28, 2023, with orders shipping the following month, and the 128 GB and 512 GB models priced at US$499.99 and US$649.99 respectively. [ 32 ] [ 33 ] All pre-order units were bundled with Asgard's Wrath 2 , and pre-orders of the 512 GB model were also bundled with six months of Meta ...

  3. Meta Quest 2 vs PSVR2: How the two VR headsets stack up - AOL

    www.aol.com/news/meta-quest-2-vs-psvr2-202231102...

    These are two very different “competitors” in the VR space, but with the Quest 2 coming in at $400 and PSVR2 coming in at $550, they’re easily the two most affordable options around.

  4. PlayStation VR2 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_VR2

    The PS VR2 has dual OLED panels with a "4K" display resolution and 90 Hz/120 Hz refresh rate. [24] [32] Each display has a resolution of 2,000 x 2,040 pixels and also supports HDR. [24] Similar to the original PS VR, the new PS VR2 also features a Social Screen, which allows others to see what the player is experiencing in a 2D format on a TV ...

  5. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    $300 (32 GB base version) $350 (128 GB S version) No 3DoF Snapdragon 835 Pico Store + VivePort No Oculus Quest [144] [145] 2019-05-21 Inside-out OLED 1440x1600 14.4 9:10 72 Hz [146] 94º [112] 571 g Discontinued ($399 (64 GB version), $499 (128 GB version) at release) [113] No 6DoF dual controllers tracked by HMD, Hand Tracking (Beta ...

  6. List of PlayStation VR2 games - Wikipedia

    en.wikipedia.org/wiki/List_of_PlayStation_VR2_games

    Key CB: Supports cross-buy (game can be played at no additional cost if one owns the PlayStation VR version): CP: Supports cross-play: GD: Game demo also available for free ...

  7. PlayStation VR - Wikipedia

    en.wikipedia.org/wiki/PlayStation_VR

    Sony's interest in head-mounted display technology dates back to the 1990s. Its first commercial unit, the Glasstron, was released in 1997. [12] One application of this technology was in the game MechWarrior 2, which permitted users of the Glasstron or Virtual I/O's iGlasses to adopt a visual perspective from inside the cockpit of the craft, using their own eyes as visual and seeing the ...