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A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...
Notation for the (principal) square root of x. For example, √ 25 = 5, since 25 = 5 ⋅ 5, or 5 2 (5 squared). In mathematics, a square root of a number x is a number y such that =; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. [1]
In mathematics, a sum of radicals is defined as a finite linear combination of n th roots: =, where , are natural numbers and , are real numbers.. A particular special case arising in computational complexity theory is the square-root sum problem, asking whether it is possible to determine the sign of a sum of square roots, with integer coefficients, in polynomial time.
A square root of a number x is a number r which, when squared, becomes x: =. Every positive real number has two square roots, one positive and one negative. For example, the two square roots of 25 are 5 and −5. The positive square root is also known as the principal square root, and is denoted with a radical sign:
It includes all quadratic irrational roots, all rational numbers, and all numbers that can be formed from these using the basic arithmetic operations and the extraction of square roots. (By designating cardinal directions for +1, −1, + i , and − i , complex numbers such as 3 + i 2 {\displaystyle 3+i{\sqrt {2}}} are considered constructible.)
The main difficulty is that, in order to solve the problem, the square-roots should be computed to a high accuracy, which may require a large number of bits. The problem is mentioned in the Open Problems Garden. [4] Blomer [5] presents a polynomial-time Monte Carlo algorithm for deciding whether a
In number theory, the integer square root (isqrt) of a non-negative integer n is the non-negative integer m which is the greatest integer less than or equal to the square root of n, = ⌊ ⌋. For example, isqrt ( 27 ) = ⌊ 27 ⌋ = ⌊ 5.19615242270663... ⌋ = 5. {\displaystyle \operatorname {isqrt} (27)=\lfloor {\sqrt {27}}\rfloor ...
Legendre's three-square theorem states which numbers can be expressed as the sum of three squares; Jacobi's four-square theorem gives the number of ways that a number can be represented as the sum of four squares. For the number of representations of a positive integer as a sum of squares of k integers, see Sum of squares function.