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  2. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    The numerator equates to the number of ways to select the winning numbers multiplied by the number of ways to select the losing numbers. For a score of n (for example, if 3 choices match three of the 6 balls drawn, then n = 3), ( 6 n ) {\displaystyle {6 \choose n}} describes the odds of selecting n winning numbers from the 6 winning numbers.

  3. Number Scrabble - Wikipedia

    en.wikipedia.org/wiki/Number_Scrabble

    A 3x3 magic square of the numbers 1 through 9. Number Scrabble is played with the list of numbers between 1 and 9. Each player takes turns picking a number from the list. Once a number has been picked, it cannot be picked again. If a player has picked three numbers that add up to 15, that player wins the game.

  4. Lottery wheeling - Wikipedia

    en.wikipedia.org/wiki/Lottery_wheeling

    A key number wheel (or power number wheel) is a wheel in which one or more numbers (called key numbers or power numbers) appear in every combination of the wheel. Example: Pick 5, 7 numbers wheel, with 2 key numbers (1 and 2), 2 if 2 and 3 if 4 for the full set and 4 if 5 for the filtered set:

  5. Numbers game - Wikipedia

    en.wikipedia.org/wiki/Numbers_game

    The numbers game, also known as the numbers racket, the Italian lottery, Mafia lottery, or the daily number, is a form of illegal gambling or illegal lottery played mostly in poor and working-class neighborhoods in the United States, wherein a bettor attempts to pick three digits to match those that will be randomly drawn the following day.

  6. Coupon collector's problem - Wikipedia

    en.wikipedia.org/wiki/Coupon_collector's_problem

    In probability theory, the coupon collector's problem refers to mathematical analysis of "collect all coupons and win" contests. It asks the following question: if each box of a given product (e.g., breakfast cereals) contains a coupon, and there are n different types of coupons, what is the probability that more than t boxes need to be bought ...

  7. Quick Pick vs Picking Your Own Lotto Numbers: Is One ... - AOL

    www.aol.com/quick-pick-vs-picking-own-115700389.html

    Here's the difference between choosing your own lotto numbers versus using a random number generator.

  8. Lottery (decision theory) - Wikipedia

    en.wikipedia.org/wiki/Lottery_(decision_theory)

    In expected utility theory, a lottery is a discrete distribution of probability on a set of states of nature.The elements of a lottery correspond to the probabilities that each of the states of nature will occur, (e.g. Rain: 0.70, No Rain: 0.30). [1]

  9. Gambling mathematics - Wikipedia

    en.wikipedia.org/wiki/Gambling_mathematics

    The mathematics of gambling is a collection of probability applications encountered in games of chance and can get included in game theory.From a mathematical point of view, the games of chance are experiments generating various types of aleatory events, and it is possible to calculate by using the properties of probability on a finite space of possibilities.

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