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A scratch and sniff wall at the San Francisco exhibit in 2018. Color Factory is an interactive art exhibition with brightly colored room-sized installations, each themed around the concept of color. It has permanent locations in New York City, Chicago, and Houston. [1] [2] [3]
Events included the exhibition Climate Changers of New York, a portrait exhibition by David Noles presented in partnership with the NYC Climate Action Alliance, and a digital interactive activity, Create Your Own Climate Signal. [18] [20] In 2019, the exhibition Taking Action was held on Governors Island. The exhibition addressed clean energy ...
Hall des Lumieres or Hall des Lumières is a digital art and event space located in the former Emigrant Savings Bank Building at 49 Chambers Street in the Civic Center neighborhood of Lower Manhattan in New York City. [1] Rather than a series of traveling digital art shows, each exhibit in the space was created to fit the building's ...
On Eighth Avenue in Midtown Manhattan, right next to a Chik-fil-A, is Spyscape — a two-floor, futuristic-looking museum/interactive experience space that gives spycraft lovers a close-up look at ...
Set to open in New York City on Friday, Oct. 4, an immersive and experiential exhibition called A Bunch of Stuff will be an "intimate exploration of Depp’s body of art works for the first time ...
A massive, immersive exhibition celebrating French artist Claude Monet will make its U.S. debut in downtown New York starting in November, promising a multisensory experience that puts visitors as ...
The New York–Dublin Portal (also simply known as The Portal) is an interactive installation created by Lithuanian artist Benediktas Gylys to allow people in New York City and Dublin to interact with each other using two 24-hour live streaming video screens (without audio).
The exhibition is part of a movement to include forms beyond traditional media that the Museum of Modern Art began in 2006, starting with digital fonts and later moving on to video games. MoMA has taken cautious care of traffic flow within the exhibit, placing games that are likely to be heavily played (such as Pac-Man ) near entrances and exits.