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  2. Computer Entertainment Rating Organization - Wikipedia

    en.wikipedia.org/wiki/Computer_Entertainment...

    The Computer Entertainment Rating Organization (Japanese: 特定非営利活動法人コンピュータエンターテインメントレーティング機構, Hepburn: Tokutei Hieiri Katsudō Hōjin Konpyūta Entāteinmento Rētingu Kikō) (CERO (セロ, Sero)) is a Japanese entertainment rating organization based in Tokyo that rates video game content in console games with levels of ratings ...

  3. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Computer Entertainment Rating Organization (特定非営利活動法人コンピュータエンターテインメントレーティング機構, Tokutei Hieiri Katsudō Hōjin Konpyūta Entāteinmento Rētingu Kikō) (CERO) is an organization that rates video games in Japan, with different levels of rating that inform the customer of the ...

  4. International Age Rating Coalition - Wikipedia

    en.wikipedia.org/wiki/International_Age_Rating...

    The International Age Rating Coalition (IARC) is an initiative aimed at streamlining acquisition of content ratings for video games, from authorities of different countries. Introduced in 2013, the IARC system simplifies the process of obtaining ratings by developers, through the use of questionnaires, which assess the content of the product.

  5. Videogame Rating Council - Wikipedia

    en.wikipedia.org/wiki/Videogame_Rating_Council

    The Videogame Rating Council (V.R.C.) was introduced by Sega of America in 1993 to rate all video games that were released for sale in the United States and Canada on the Master System, Genesis, Game Gear, Sega CD, 32X, and Pico. The rating had to be clearly displayed on the front of the box, but their appearance in advertisements for the video ...

  6. Unterhaltungssoftware Selbstkontrolle - Wikipedia

    en.wikipedia.org/wiki/Unterhaltungssoftware_Se...

    The game contains gambling elements that may promote a positive attitude towards real-life gambling. Handlungsdruck Pressure to act The game puts direct or indirect pressure on the player to take action via stressful situations such as time limits, boss battles, a high number of opponents, rewards for playing frequently, or limited time offers.

  7. Game Rating and Administration Committee - Wikipedia

    en.wikipedia.org/wiki/Game_Rating_and...

    The Game Rating and Administration Committee [a] (GRAC), formerly the Game Rating Board [b] (GRB) until December 23, 2013, is a South Korean video game content rating board.A governmental organization, the GRAC rates video games to inform customers of the nature of game contents.

  8. Entertainment Software Rating Board - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    In November 2012, the ESRB and other video game ratings boards, including PEGI, the Australian Classification Board, and USK among others, established a consortium known as the International Age Rating Coalition (IARC). The group sought to design an online, questionnaire-based rating process for digitally-distributed video games that could ...

  9. Recreational Software Advisory Council - Wikipedia

    en.wikipedia.org/wiki/Recreational_Software...

    The goal of the council was to provide objective content ratings for computer games, similar to the earlier formed Videogame Rating Council (VRC) and later Entertainment Software Rating Board (ESRB). The RSAC ratings were based on the research of Dr. Donald F. Roberts of Stanford University who studied media and its effect on children.