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Specifically, the combination J = 1, K = 0 is a command to set the flip-flop; the combination J = 0, K = 1 is a command to reset the flip-flop; and the combination J = K = 1 is a command to toggle the flip-flop, i.e., change its output to the logical complement of its current value. Setting J = K = 0 maintains the current state.
Toggle speed represents the fastest speed at which a J-K flip flop could operate. Power per gate is for an individual 2-input NAND gate; usually there would be more than one gate per IC package. Values are very typical and would vary slightly depending on application conditions, manufacturer, temperature, and particular type of logic circuit.
dual J-K negative-edge-triggered flip-flop, clear 14 SN74H103: 74x104 1 J-K master-slave flip-flop 14 SN74104: 74x105 1 J-K master-slave flip-flop, J2 and K2 inverted 14 SN74105: 74x106 2 dual J-K negative-edge-triggered flip-flop, preset and clear 16 SN74H106: 74x107 2 dual J-K flip-flop, clear 14 SN74LS107A: 74x108 2
For the symbols below: Q is output, Q is inverted output, E is enable input, internal triangle shape is clock input, S is Set, R is Reset (some datasheets use clear (CLR) instead of reset along the bottom). There are variations of these flip-flop symbols.
An asynchronous (ripple) counter is a "chain" of toggle (T) flip-flops in which the least-significant flip-flop (bit 0) is clocked by an external signal (the counter input clock), and all other flip-flops are clocked by the output of the nearest, less significant flip-flop (e.g., bit 0 clocks the bit 1 flip-flop, bit 1 clocks the bit 2 flip ...
The basic memory element in synchronous logic is the flip-flop. The output of each flip-flop only changes when triggered by the clock pulse, so changes to the logic signals throughout the circuit all begin at the same time, at regular intervals, synchronized by the clock.
At each advance, the bit on the far left (i.e. "data in") is shifted into the first flip-flop's output. The bit on the far right (i.e. "data out") is shifted out and lost. The data is stored after each flip-flop on the "Q" output, so there are four storage "slots" available in this arrangement, hence it is a 4-bit register.
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