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  2. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    Formally, the nearest-neighbor (NN) search problem is defined as follows: given a set S of points in a space M and a query point q ∈ M, find the closest point in S to q. Donald Knuth in vol. 3 of The Art of Computer Programming (1973) called it the post-office problem, referring to an application of assigning to a residence the nearest post ...

  3. Clamp (function) - Wikipedia

    en.wikipedia.org/wiki/Clamp_(function)

    The NumPy library offers the clip [3] function. In the Wolfram Language, it is implemented as Clip [x, {minimum, maximum}]. [4] In OpenGL, the glClearColor function takes four GLfloat values which are then 'clamped' to the range [,]. [5]

  4. Distance from a point to a plane - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The formula for the closest point to the origin may be expressed more succinctly using notation from linear algebra. The expression a x + b y + c z {\displaystyle ax+by+cz} in the definition of a plane is a dot product ( a , b , c ) ⋅ ( x , y , z ) {\displaystyle (a,b,c)\cdot (x,y,z)} , and the expression a 2 + b 2 + c 2 {\displaystyle a^{2 ...

  5. Proximity problems - Wikipedia

    en.wikipedia.org/wiki/Proximity_problems

    Proximity problems is a class of problems in computational geometry which involve estimation of distances between geometric objects.. A subset of these problems stated in terms of points only are sometimes referred to as closest point problems, [1] although the term "closest point problem" is also used synonymously to the nearest neighbor search.

  6. NumPy - Wikipedia

    en.wikipedia.org/wiki/NumPy

    NumPy (pronounced / ˈ n ʌ m p aɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [3]

  7. Nearest neighbor - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor

    The k-nearest neighbor algorithm in machine learning, an application of generalized forms of nearest neighbor search and interpolation; The nearest neighbour algorithm for approximately solving the travelling salesman problem; The nearest-neighbor thermodynamic parameters for determining the thermodynamics of nucleic acids

  8. Nearest-neighbor interpolation - Wikipedia

    en.wikipedia.org/wiki/Nearest-neighbor_interpolation

    Nearest-neighbor interpolation (also known as proximal interpolation or, in some contexts, point sampling) is a simple method of multivariate interpolation in one or more dimensions. Interpolation is the problem of approximating the value of a function for a non-given point in some space when given the value of that function in points around ...

  9. Nearest neighbour algorithm - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbour_algorithm

    The nearest neighbour algorithm was one of the first algorithms used to solve the travelling salesman problem approximately. In that problem, the salesman starts at a random city and repeatedly visits the nearest city until all have been visited. The algorithm quickly yields a short tour, but usually not the optimal one.