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The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x {\displaystyle x} , which varies with t {\displaystyle t} (time).
There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
In some cases, the frequencies of two different generalized coordinates are identical, i.e., = for .In such cases, the motion is called degenerate.. Degenerate motion signals that there are additional general conserved quantities; for example, the frequencies of the Kepler problem are degenerate, corresponding to the conservation of the Laplace–Runge–Lenz vector.
Newton's laws are often stated in terms of point or particle masses, that is, bodies whose volume is negligible. This is a reasonable approximation for real bodies when the motion of internal parts can be neglected, and when the separation between bodies is much larger than the size of each.
In physics, motion is when an object changes its position with respect to a reference point in a given time. Motion is mathematically described in terms of displacement , distance , velocity , acceleration , speed , and frame of reference to an observer, measuring the change in position of the body relative to that frame with a change in time.
For example, a beam can be modeled as a linear system where the input stimulus is the load on the beam and the output response is the deflection of the beam. The importance of linear systems is that they are easier to analyze mathematically; there is a large body of mathematical techniques, frequency-domain linear transform methods such as ...
The three-body problem is a special case of the n-body problem, which describes how n objects move under one of the physical forces, such as gravity. These problems have a global analytical solution in the form of a convergent power series, as was proven by Karl F. Sundman for n = 3 and by Qiudong Wang for n > 3 (see n-body problem for details
Classical mechanics is the branch of physics used to describe the motion of macroscopic objects. [1] It is the most familiar of the theories of physics. The concepts it covers, such as mass, acceleration, and force, are commonly used and known. [2] The subject is based upon a three-dimensional Euclidean space with fixed axes, called a frame of ...