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  2. Ajax (programming) - Wikipedia

    en.wikipedia.org/wiki/Ajax_(programming)

    Ajax (also AJAX / ˈ eɪ dʒ æ k s /; short for "asynchronous JavaScript and XML" [1] [2]) is a set of web development techniques that uses various web technologies on the client-side to create asynchronous web applications.

  3. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Supporters claim that asynchronous, non-blocking code can be written with async/await that looks almost like traditional synchronous, blocking code. In particular, it has been argued that await is the best way of writing asynchronous code in message-passing programs; in particular, being close to blocking code, readability and the minimal ...

  4. List of server-side JavaScript implementations - Wikipedia

    en.wikipedia.org/wiki/List_of_server-side...

    JavaScript asynchronous, event-based I/O. Influenced by systems like Ruby's Event Machine, Perl's POE or Python's Twisted. Plenty of modules available. Opera: Futhark: Opera Unite JavaScript is the server-side language used to develop services for the Opera Unite feature of the Opera browser. This is a server built into the browser.

  5. Asynchronous module definition - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_Module_Definition

    Asynchronous module definition (AMD) is a specification for the programming language JavaScript. It defines an application programming interface (API) that defines code modules and their dependencies, and loads them asynchronously if desired. Implementations of AMD provide the following benefits: Website performance improvements.

  6. Node.js - Wikipedia

    en.wikipedia.org/wiki/Nodejs

    Node.js registers with the operating system so the OS notifies it of asynchronous I/O events such as new connections. Within the Node.js runtime, events trigger callbacks and each connection is handled as a small heap allocation. Traditionally, relatively heavyweight OS processes or threads handled each connection.

  7. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In computer science, futures, promises, delays, and deferreds are constructs used for synchronizing program execution in some concurrent programming languages.Each is an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.

  8. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    Synchronous communication can be built on top of asynchronous communication by using a Synchronizer. For example, the α-Synchronizer works by ensuring that the sender always waits for an acknowledgement message from the receiver. The sender only sends the next message after the acknowledgement has been received.

  9. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    ECMAScript—uses promises for asynchronous operations; Eiffel—through its SCOOP mechanism based on the concepts of Design by Contract; Elixir—dynamic and functional meta-programming aware language running on the Erlang VM. Erlang—uses synchronous or asynchronous message passing with no shared memory