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The player controls two firemen who carry a trampoline and must catch people who fall from a burning building and bounce them into a waiting ambulance. In the original Silver series, the player is awarded 1 point for each person who reaches the ambulances, while in the Widescreen, the player is awarded 1 point every time a person is bounced the ...
The trampoline bed is rectangular 4.28 by 2.14 metres (14 ft 1 in × 7 ft 0 in) in size fitted into the 5.05 by 2.91 metres (17 ft × 10 ft) frame [10] with around 110 steel springs (the actual number may vary by manufacturer). The bed is made of a strong fabric that can be woven from webbing, which is the most commonly used material.
Trampolining or trampoline gymnastics [1] is a competitive Olympic sport in which athletes perform acrobatics while bouncing on a trampoline. [2] In competition, these can include simple jumps in the straight, pike, tuck, or straddle position to more complex combinations of forward and/or backward somersaults and twists.
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The four heights, measured by the distance the subjects’ feet were elevated above the trampoline bed, were 18, 37, 75, and 100 cm. A 5- to 10-min rest period was provided between each jumping level." The jump heights in inches were: 7", 14.6", 29.5" and 39.4". The NASA study did not involve a rebounder or mini-trampoline.
Let’s say the trick is a double cork 1080. 720 degrees are used for the two flip rotations, since it is a double, and the remaining 360 are used for a twist. You are allowed to put the twist anywhere you want in the double flip, which means in trampoline terms a double cork 1080 could be an off axis full in, full out or half half. Now for the ...
The game was released in all regions during March and April 2010. [14] In Japan, Dead or Alive Paradise had on its release, other than the stand-alone game, two different bundles: one costing ¥7,329 and the other costing ¥15,729. The first comes with a secret photo album, a soundtrack CD, an original Kasumi box cover and the game.
Bop It, stylized as bop it! since 2008, is a line of audio game toys. By following a series of commands issued through voice recordings produced by a speaker by the toy, which has multiple inputs including pressable buttons, pull handles, twisting cranks, spinnable wheels, flickable switches, the player progresses and the pace of the game increases.