Ad
related to: real lives simulator
Search results
Results From The WOW.Com Content Network
Part of their decisions are affected by real statistical data. For example, if your character was born a girl in India , a database of Indian girl's names would be consulted as well as a database of Indian cities, Indian health statistics, etc. Throughout the game players lives can be affected by random events such as floods, war, disease ...
Real Lives may refer to: Real Lives (video game), a 2001 educational video game; Real Lives (TV channel), a British television channel owned by Sky; See also.
Real Lives – an educational life simulator by Educational Simulations where the player is randomly "born" somewhere in the world and often must deal with third-world difficulties such as disease, malnutrition, and civil war. Roots of Pacha – life simulator in prehistoric setting in development by Soda Den.
Life simulation game. God game; Social simulation game. Dating sim. Eroge; BishÅjo; Otome; Farm life sim; Virtual pet; ... Real Racing Series Real Racing (video game ...
Real Lives (2001)—an educational life simulator by Educational Simulations where the player is randomly "born" somewhere in the world and often must deal with third-world difficulties such as disease, malnutrition, and civil war. Singles series (2003–2005) Singles: Flirt Up Your Life (2003) Singles 2: Triple Trouble (2005)
Sea Life Safari; Shenmue (video game) Shenmue II; SimPark; The Sims (video game) The Sims 2 (Game Boy Advance video game) The Sims 2 (Nintendo DS video game) Stuff packs for The Sims 2; The Sims 2; The Sims 2: Apartment Life; The Sims 2: Apartment Pets; The Sims 2: Bon Voyage; The Sims 2: FreeTime; The Sims 2: Seasons; The Sims 2: Pets; The ...
Two lives have been lost, at least 1,000 buildings have been destroyed - along with many livelihoods - and the forecast suggests the worst is yet to come. A city of 4 million people is now at the ...
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. [1] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment.