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Video game collecting is the hobby of collecting and preserving video games, video game consoles, and related memorabilia. Most video game consoles, and their games, are considered to be collectors' items years after their discontinuation due to their functional longevity and cultural significance.
History of video game consoles. Console war; 1st generation (1972–1983) 2nd generation (1976–1992) Video game crash of 1983; 3rd generation (1983–2003) 4th generation (1987–2003) 5th generation (1993–2005) 6th generation (1998–2013) 7th generation (2005–2017) 8th generation (2012–present) 9th generation (2020–present)
Additional considerations for collectors include archival and preservation aspects for older games, [20] examination and recontextualization of the music as a means to expand or further explore the game, [14] [19] and curiosity among audiophiles unfamiliar with video gaming music as a genre. [20]
The terms special edition, limited edition, and variants such as deluxe edition, or collector's edition, are used as a marketing incentive for various kinds of products, originally published products related to the arts, such as books, prints, recorded music and films, and video games, but now including clothing, cars, fine wine, and whisky, among other products.
Preview Edition - January 1994 - History through 1991; 1st Edition - December 1994 - History through 1993; 2nd Edition - September 1997 - Three printings - History through 1996. This edition was the first to include black & white photos. Foreword by Keith Feinstein. 3rd Edition - June, 2001 - Eleven printings through October 2014 - History ...
The first edition is mostly center on the US video game history, while the second edition, published in December 2003, features a brief history on Japanese and UK video game companies. It details the history of video games, beginning with a page about the earliest computer processors to the current days.
The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...
The Legend of Zelda is a video game series created by Shigeru Miyamoto and Takashi Tezuka, and developed and published by Nintendo. The series debuted in Japan with The Legend of Zelda [ a ] on February 21, 1986., which was later released in North America (August 22, 1987) and Europe (November 27).