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  2. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  3. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    Often a setter is accompanied by a getter, which returns the value of the private member variable. They are also known collectively as accessors . The mutator method is most often used in object-oriented programming , in keeping with the principle of encapsulation .

  4. Field encapsulation - Wikipedia

    en.wikipedia.org/wiki/Field_encapsulation

    In computer programming, field encapsulation involves providing methods that can be used to read from or write to the field rather than accessing the field directly. . Sometimes these accessor methods are called getX and setX (where X is the field's name), which are also known as mutato

  5. Plain old Java object - Wikipedia

    en.wikipedia.org/wiki/Plain_Old_Java_Object

    With the annotation as given above the bean isn't a truly pure POJO anymore, but since annotations are merely passive metadata this has far fewer harmful drawbacks compared to the invasiveness of having to extend classes and/or implement interfaces. [6] Accordingly, the programming model is still very much like the pure POJO model.

  6. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  7. JavaBeans - Wikipedia

    en.wikipedia.org/wiki/JavaBeans

    A property is a subset of a Bean's state. The values assigned to the properties determine the behaviour and appearance of that component. They are set through a setter method and can be obtained by a getter method. Customization A customizer can provide a step-by-step guide that the process must follow to use the component in a specific context ...

  8. Java annotation - Wikipedia

    en.wikipedia.org/wiki/Java_annotation

    The Java platform has various ad-hoc annotation mechanisms—for example, the transient modifier, or the @Deprecated javadoc tag. The Java Specification Request JSR-175 introduced the general-purpose annotation (also known as metadata) facility to the Java Community Process in 2002; it gained approval in September 2004.

  9. JavaPOS - Wikipedia

    en.wikipedia.org/wiki/JavaPOS

    JavaPOS (short for Java for Point of Sale Devices), is a standard for interfacing point of sale (POS) software, written in Java, with the specialized hardware peripherals typically used to create a point-of-sale system. The advantages are reduced POS terminal costs, platform independence, and reduced administrative costs.