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  2. Mac OS X 10.0 - Wikipedia

    en.wikipedia.org/wiki/Mac_OS_X_10.0

    Mac OS X 10.0 (code named Cheetah) is the first major release of macOS, Apple's desktop and server operating system.It was released on March 24, 2001, for a price of $129 after a public beta.

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Ping time is the network delay for a round trip between a player's client and the game server as measured with the ping utility or equivalent. Ping time is an average time measured in milliseconds (ms). [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience.

  4. Mac gaming - Wikipedia

    en.wikipedia.org/wiki/Mac_gaming

    Mac gaming refers to the use of video games on Macintosh personal computers. In the 1990s, Apple computers did not attract the same level of video game development as Microsoft Windows computers due to the high popularity of Windows and, for 3D gaming, Microsoft's DirectX technology.

  5. Mac OS X 10.1 - Wikipedia

    en.wikipedia.org/wiki/Mac_OS_X_10.1

    Mac OS X 10.1 (code named Puma) is the second major release of macOS, Apple's desktop and server operating system. It superseded Mac OS X 10.0 and preceded Mac OS X Jaguar . Mac OS X 10.1 was released on September 25, 2001, as a free update for Mac OS X 10.0 users.

  6. Macintosh clone - Wikipedia

    en.wikipedia.org/wiki/Macintosh_clone

    This theoretically allowed for installation of Mac OS X on non-Apple hardware. Hackintosh is the term appropriated by hobbyist programmers, who have collaborated on the Internet to install versions of Mac OS X v10.4 onwards – dubbed Mac OSx86 – to be used on generic PC hardware rather than on Apple

  7. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games. [1]

  8. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Should the latency between players exceed an established buffer window for the remote player, the game must wait, causing the screens to "freeze". This occurs because a delay-based netcode does not allow the simulation to continue until it receives the inputs from all the players in the frame in question. [ 4 ]

  9. List of Apple operating systems - Wikipedia

    en.wikipedia.org/wiki/List_of_Apple_operating...

    In 1999, Mac OS X Server 1.0 was released, followed by Mac OS X 10.0, the first consumer release of the Mac OS X. From the release of Mac OS X 10.0 until early 2007, Mac OS X was the only software platform. In early 2007, iPhone OS was introduced, increasing the number of software platforms by one, from one to two. In 2010, iPhone OS was ...