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  2. Sonic the Hedgehog (1991 video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_(1991...

    Sonic the Hedgehog set a Sega software sales record with 2.8 million cartridges sold by March 1992, [112] including 1.8 million copies in the United States and another 1 million in Europe and Japan. [113] The game went on to sell 3.7 million units by October 1992, [114] and 4.5 million copies worldwide by November 1992. [108]

  3. Naoto Ohshima - Wikipedia

    en.wikipedia.org/wiki/Naoto_Ohshima

    Naoto Ohshima (大島 直人, Ōshima Naoto) (born February 26, 1964) is a Japanese artist and video game designer, best known for designing Sonic the Hedgehog and Dr. Eggman from Sega's Sonic the Hedgehog franchise. [1] [2] Although Yuji Naka made a tech demo around which Sonic 's gameplay was based, the character in his prototype was a ball ...

  4. Sonic Gems Collection - Wikipedia

    en.wikipedia.org/wiki/Sonic_Gems_Collection

    Sonic Gems Collection is a compilation of obscure video games published by Sega for various consoles, such as the Sega CD, Sega Saturn, and Game Gear.It primarily focuses on Sonic the Hedgehog games, including Sonic CD (1993), [1] Sonic the Fighters (1996), Sonic R (1997), and six of the twelve Sonic games released for the Game Gear, with the other six having been included in the previous ...

  5. Sonic the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog

    In Japan, Sega and Sonic Team collaborated with Studio Pierrot to produce a two-part original video animation (OVA), Sonic the Hedgehog, released direct-to-video in Japan in 1996. To coincide with Sonic Adventure 's Western release in 1999, [340] ADV Films released the OVA in North America as a 55-minute film, Sonic the Hedgehog: The Movie.

  6. Sonic the Hedgehog (8-bit video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_(8-bit...

    Sonic the Hedgehog was initially developed for the Game Gear. While the Game Gear version was developed first, [12] Sega released the 8-bit Sonic for the Master System and Game Gear in Europe in November 1991, [6] with North America getting both versions presumably around the same time and in Japan only for the Game Gear on December 28, 1991. [12]

  7. Yasushi Yamaguchi - Wikipedia

    en.wikipedia.org/wiki/Yasushi_Yamaguchi

    Yasushi Yamaguchi (山口 恭史, Yamaguchi Yasushi) is a Japanese game designer and artist. He designed the character Miles "Tails" Prower in an internal contest hosted by Sonic Team. [1] He originally named the character "Miles Prower", however SEGA wanted to call the character "Tails". SEGA and Yamaguchi reached a compromise on his name ...

  8. Hirokazu Yasuhara - Wikipedia

    en.wikipedia.org/wiki/Hirokazu_Yasuhara

    Hirokazu Yasuhara (安原 広和, Yasuhara Hirokazu, born October 12, 1965), also credited as Carol Yas, is a Japanese video game designer.He is best known for designing the gameplay and stages of the initial Sonic the Hedgehog video games for Sega Genesis in the 1990s, based on technical demos and engines programmed by Yuji Naka. [1]

  9. Dimps - Wikipedia

    en.wikipedia.org/wiki/Dimps

    Dimps Corporation (株式会社ディンプス, Kabushiki-gaisha Dinpusu) is a Japanese video game developer based in Osaka, Japan, with an additional office in Tokyo.It is best known for developing games in the Sonic the Hedgehog, Dragon Ball and Street Fighter franchises.