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  2. S.T.A.L.K.E.R. 2: Heart of Chornobyl - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R._2:_Heart_of...

    S.T.A.L.K.E.R. 2 was initially announced in 2010, with a release date set in 2012, by Sergiy Grygorovych, CEO of GSC Game World, stating "After the official sales of the series exceeded 4 million copies worldwide, we had no doubts left to start creating a new big game in the S.T.A.L.K.E.R. universe. This will be the next chapter of the mega ...

  3. S.T.A.L.K.E.R. - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.

    S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.

  4. GSC Game World - Wikipedia

    en.wikipedia.org/wiki/GSC_Game_World

    [a] Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the Cossacks and S.T.A.L.K.E.R. series of games. GSC Game World was the first company in Ukraine to localize PC games to the Russian language. In 2002, it became a publishing house, GSC World Publishing.

  5. S.T.A.L.K.E.R.: Shadow of Chernobyl - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Shadow_of...

    S.T.A.L.K.E.R. takes place in an area called the Zone. The Zone is based on the real-life Chernobyl Exclusion Zone and is also inspired by fictional works: Boris and Arkady Strugatsky's science fiction novella Roadside Picnic (1972) which was loosely adapted into Andrei Tarkovsky's film Stalker (1979), as well as the film's subsequent novelization by the Strugatsky brothers.

  6. S.T.A.L.K.E.R.: Clear Sky - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Clear_Sky

    This game combines elements of first-person shooters ("twitch-based" aiming, with a first-person perspective), survival horror (ammo-scavenging in a frightening atmosphere with powerful monsters), and role-playing video games (inventory management, quests, character interaction, armor types, and defense stats).

  7. S.T.A.L.K.E.R.: Call of Pripyat - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Call_of...

    The game takes place soon after the events of S.T.A.L.K.E.R.: Shadow of Chernobyl.After Strelok disables the Brain Scorcher, multitudes of stalkers rush to the centre of the Zone, hoping to find rare artifacts and other rumoured treasures.

  8. Category:Video games set in the future - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    The category should include video games that are either: Stated to take place in the future (for example, Echo Night: Beyond is specified to take place in "the not too distant future")

  9. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...