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  2. Fantasy Games Unlimited - Wikipedia

    en.wikipedia.org/wiki/Fantasy_Games_Unlimited

    Fantasy Games Unlimited (FGU) is a publishing house for tabletop and role-playing games. The company has no in-house design teams and relies on submitted material from outside talent. The company has no in-house design teams and relies on submitted material from outside talent.

  3. Aftermath! - Wikipedia

    en.wikipedia.org/wiki/Aftermath!

    Published by Fantasy Games Unlimited. Rules expansion and technology supplement covering roleplaying during the collapse. - The Lost Adventures (2009), is a reprint of Aftermath Scenario Pack A1: Operation Morpheus - The Ruins of the University and Adventure Pack K1 - The Empire of Karo in a single volume.

  4. Category:Fantasy Games Unlimited games - Wikipedia

    en.wikipedia.org/wiki/Category:Fantasy_Games...

    Games published by Fantasy Games Unlimited. Subcategories. This category has the following 2 subcategories, out of 2 total. C. Chivalry & Sorcery (7 P) S.

  5. Chivalry & Sorcery - Wikipedia

    en.wikipedia.org/wiki/Chivalry_&_Sorcery

    Fantasy Games Unlimited published the first edition in 1977. The game includes rules for character creation, combat, magic, and wargames.The background is influenced by medieval France and Christianity, with Knights (tournaments, courtly love, fiefs, political influence), and a hierarchical priesthood that could perform miracles.

  6. Bunnies & Burrows - Wikipedia

    en.wikipedia.org/wiki/Bunnies_&_Burrows

    Published by Fantasy Games Unlimited in 1976, the game is centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the first game to encourage players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a similar second edition ...

  7. Space Opera (role-playing game) - Wikipedia

    en.wikipedia.org/.../Space_Opera_(role-playing_game)

    Space Opera is a science-fiction role-playing game created by Edward E. Simbalist, A. Mark Ratner, and Phil McGregor in 1980 for Fantasy Games Unlimited (FGU). While the game's system can be used to create any science fiction genre, Space Opera has a default setting focused on creating space opera themed adventures.