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  2. Unicode subscripts and superscripts - Wikipedia

    en.wikipedia.org/wiki/Unicode_subscripts_and...

    Unicode intended that diagonal fractions be rendered by a different mechanism: the fraction slash U+2044 is visually similar to the solidus, but when used with the ordinary digits (not the superscripts and subscripts), it instructs the layout system that a fraction such as ¾ is to be rendered using automatic glyph substitution.

  3. Mathematical operators and symbols in Unicode - Wikipedia

    en.wikipedia.org/wiki/Mathematical_operators_and...

    The Unicode Standard encodes almost all standard characters used in mathematics. [1] Unicode Technical Report #25 provides comprehensive information about the character repertoire, their properties, and guidelines for implementation. [1]

  4. Exponentiation - Wikipedia

    en.wikipedia.org/wiki/Exponentiation

    Raising 0 to a negative exponent is undefined but, in some circumstances, it may be interpreted as infinity (). [ 26 ] This definition of exponentiation with negative exponents is the only one that allows extending the identity b m + n = b m ⋅ b n {\displaystyle b^{m+n}=b^{m}\cdot b^{n}} to negative exponents (consider the case m = − n ...

  5. Fraction - Wikipedia

    en.wikipedia.org/wiki/Fraction

    A simple fraction (also known as a common fraction or vulgar fraction) [n 1] is a rational number written as a/b or ⁠ ⁠, where a and b are both integers. [9] As with other fractions, the denominator (b) cannot be zero. Examples include ⁠ 1 / 2 ⁠, − ⁠ 8 / 5 ⁠, ⁠ −8 / 5 ⁠, and ⁠ 8 / −5 ⁠.

  6. IEEE 754-1985 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754-1985

    Now we can read off the fraction and the exponent: the fraction is .01 2 and the exponent is −3. As illustrated in the pictures, the three fields in the IEEE 754 representation of this number are: sign = 0, because the number is positive. (1 indicates negative.) biased exponent = −3 + the "bias".

  7. Numerals in Unicode - Wikipedia

    en.wikipedia.org/wiki/Numerals_in_Unicode

    Grouped by their numerical property as used in a text, Unicode has four values for Numeric Type. First there is the "not a number" type. Then there are decimal-radix numbers, commonly used in Western style decimals (plain 0–9), there are numbers that are not part of a decimal system such as Roman numbers, and decimal numbers in typographic context, such as encircled numbers.

  8. Exponentiation by squaring - Wikipedia

    en.wikipedia.org/wiki/Exponentiation_by_squaring

    The method is based on the observation that, for any integer >, one has: = {() /, /,. If the exponent n is zero then the answer is 1. If the exponent is negative then we can reuse the previous formula by rewriting the value using a positive exponent.

  9. Scientific notation - Wikipedia

    en.wikipedia.org/wiki/Scientific_notation

    The integer n is called the exponent and the real number m is called the significand or mantissa. [1] The term "mantissa" can be ambiguous where logarithms are involved, because it is also the traditional name of the fractional part of the common logarithm. If the number is negative then a minus sign precedes m, as in