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www.nvidia.com /en-us /drivers /nvidia-system-tools-6 _08-driver / NVIDIA System Tools (previously called nTune ) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS .
The Windows Master Control Panel shortcut, labeled All Tasks in the Windows Registry and by at least one Microsoft developer, [1] and also often informally called Windows God Mode by bloggers, is a shortcut to access various control settings in Windows Vista and later operating systems, including Windows 10 and Windows 11. By creating a folder ...
The source code is available in the Nvidia Linux driver downloads on systems that support nvidia-uvm.ko. In May 2022, Nvidia announced a new initiative and policy to open source its GPU Loadable Kernel Modules with dual GPL/MIT license, but only new models at alpha quality. But said "These changes are for the kernel modules, while the user-mode ...
Windows 10 May 2019 Update (Version 1903) includes WDDM 2.6. Updates to display driver development in Windows 10 version 1903 include the following features: [56] Shader Model 6.4, adding support low-precision packed dot product intrinsics and for library sub-objects to simplify ray-tracing. [57]
In August 2019, Nvidia announced Minecraft RTX, an official Nvidia-developed patch for the game Minecraft adding real-time DXR ray tracing exclusively to the Windows 10 version of the game. The whole game is, in Nvidia's words, "refit" with path tracing , which dramatically affects the way light, reflections, and shadows work inside the engine.
Microsoft Windows features a standard "Plug and Play Monitor" driver which uses the display's EDID information to construct a list of supported monitor modes. The Display Resolution control panel applet can be used to disable this driver's Plug and Play features and manually select any resolution or refresh rate supported by the video card. [13]
Nvidia started enabling PhysX hardware acceleration on its line of GeForce graphics cards [7] and eventually dropped support for Ageia PPUs. [8] PhysX SDK 3.0 was released in May 2011 and represented a significant rewrite of the SDK, bringing improvements such as more efficient multithreading and a unified code base for all supported platforms. [2]
Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.