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Pokémon Brick Bronze played much like a traditional Pokémon handheld game. At the beginning, players chose 1 out of 21 Starter Pokémon from numerous games. [170] Brick Bronze featured combat similar to actual Pokémon games, with a turn-based battle system and NPC opponents that consisted of trainers and other traditional Pokémon enemies. [170]
Pokémon are often used in the series to battle other Pokémon, both wild and trainer-owned, using the Pokémon's special abilities. Due to the Pokémon franchise's wide popularity, many fans of the series have attempted to produce unofficial fan-made games, which range from modifications of pre-existing games to larger, full-scale games.
The system places in-game locations such as Gyms and Pokéstops in predetermined locations (such as landmarks) throughout the real world in order to get the player active and become a Pokémon trainer in real life. The Pokémon themselves spawn randomly, with some conditions; nocturnal Pokémon have a higher chance to spawn at night, and water ...
It also features a more visually detailed environment compared to previous games, "natures" which affect Pokémon stats, a new 2-on-2 Pokémon battling mechanic, a special ability system applying to each Pokémon in battle, the Pokémon Contest sub-game, the new region of Hoenn, the ability to select the protagonist's gender and Secret Bases ...
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(Later Pokemon Yellow and Blue were released Nationally) The following list details the 151 Pokémon of generation I in order of their National Pokédex number. The first Pokémon, Bulbasaur, is number 0001 and the last, Mew, is number 0151. Alternate forms that result in type changes are included for convenience.
Satoshi Tajiri (Japanese: 田尻 智, Hepburn: Tajiri Satoshi, born August 28, 1965 [1]) is a Japanese video game designer and director who is the creator of the Pokémon franchise and the co-founder and president of video game developer Game Freak.
The games are independent of each other but feature largely the same plot, and while both can be played separately, it is necessary to trade between them in order to complete the games' Pokédex. Development of Diamond and Pearl was announced at a Nintendo press conference in the fourth calendar quarter of 2004. The games were designed with ...